| CURRENT
PROJECTS |
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Lattice |
| Proboscis
has been invited by the British
Council to design a framework for a series of collaborations
and residencies with organisations in East Asia, as part of their
Creative
Cities programme. Lattice is a framework for Proboscis
to work collaboratively with different partners in the region to
engage local communities in developing their own tools and techniques
for public authoring, anarchaeology and cultures of listening. The
initial project Lattice:Sydney
is hosted by ICE
(Information & Cultural Exchange) in Western Sydney during 2008. |
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Anarchaeology
& Public Authoring |
| Proboscis
is collaborating with Render,
a programme at the University of Waterloo (Canada) which creates
and presents art projects beyond the gallery. The focus of the first
stage of the collaboration is the development of an 'Anarchaeology'
course for Bachelors and Masters students in fine arts and the humanities
which will be taught in Winter 2008. The course will introduce the
students to contemporary approaches to curating and collecting,
using tools developed by Proboscis. The second stage of the collaboration
will be a design competition and build lab for architecture and
design students to develop a portable/mobile 'toolshed' for public
intervention projects that excavate (anarchaeology) and
share local knowledge and stories - public authoring. |
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Social
Tapestries |
Social
Tapestries is a research programme developing experimental uses
of public authoring to demonstrate the social and cultural benefits
of local knowledge sharing enabled by new mobile technologies. These
playful and challenging experiments will build upon the Urban
Tapestries framework and software platform developed by Proboscis
and its partners. Through collaborations and partnerships with other
civil society organisations we will address education, social housing,
community arts and local government. Projects include: Experiencing
Democracy, Snout, Conversations and Connections, Everyday
Archaeology, St Marks and Robotic Feral Public
Authoring.
Begun 2004 | To Be Completed 2008 |
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| ONGOING
INITIATIVES |
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Diffusion
Case Study Residencies (2008) |
| Proboscis
is hosting a second series of residencies at our London studio
during 2008 enabling a number of creative people from different
fields to explore the potential of the DIFFUSION Generator for
creating eBooks and StoryCubes. This year we plan to focus on
uses for schools/education, local museums/archives and in developing
world contexts. |
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Diffusion
Generator |
| Proboscis
is building a web service enabling people to create their own DIFFUSION
eBooks without the need for graphic design expertise or access to
professional DTP software. Our aim is to extend the usefulness and
accessibility of the DIFFUSION publishing format beyond designers
with access to dedicated desktop publishing software – to
create an online community tool that is useable by anyone with access
to the internet. A proof-of-concept prototype was developed in summer
2003 and work on a full working system (database driven content
management system with on-the-fly eBook previewing and print-to-PDF)
started in July 2004. Proboscis began testing the Generator in March
2006. We aim to complete the testing and development phase by March
2007 and to launch the Generator to the public in Spring 2007. |
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StoryCubes |
A
storytelling tool from Proboscis
StoryCubes are a tactile thinking and storytelling tool for exploring
relationships and narratives. Each face of the cube can illustrate
or describe an idea, a thing or an action, placed together it is
possible to build up multiple narratives or explore the relationships
between them in a novel three-dimensional way.
StoryCubes can be folded in two different ways, giving each cube
twelve possible faces – and thus two different ways of telling
a story, two musings around an idea. Like books turned inside out
and upside down they are read by turning and twisting in your hand
and combining in vertical and horizontal constructions. |
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Bodystorming
Experiences |
A
participatory experience for exploring ideas and innovation issues
in a designed physical situation to take innovation practices
beyond ‘brainstorming’ by giving ideas physical form
and acting out situations. Bodystorming Experiences are designed
to reveal how modes of exchange between people, places and things
affect ideas in ways that scenario design and written descriptions
cannot. The experience creates a model situation in which rapid
iteration and understanding of underlying assumptions can be explored. |
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| COMPLETED
PROJECTS |
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Diffusion
Case Study Residencies (2007) |
Proboscis
is hosting a series of residencies at our London studio during
2007 enabling a number of creative people from different fields
to explore the potential of the DIFFUSION Generator for creating
eBooks and StoryCubes. The residencies include: artist and community
development consultant, Bev Carter; novelist
and writer Tony White; artist, Andrew
Hunter; social researcher, Paul Goodwin;
artist and programme manager at New Media Scotland, Michelle
Kasprzak; and a group of young aspiring writers and comic
artists. |
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Experiencing
Democracy |
A
week long Social Tapestries workshop with Year 4 students at the
Jenny Hammond Primary School in Waltham Forest investigating children's
experiences of democracy and democratic behaviour. Developed and
delivered with Loren Chasse.
Download the learning
diary eBook (A4) and final Group
eBook (A4)
A project report will be publishd in Winter 2008.
Begun 2007 | Completed 2007 |
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Snout |
| Snout
is a new Social Tapestries collaboration between inIVA, Proboscis
and researchers from Birkbeck College exploring relationships between
the body, community and the environment. It builds on our previous
collaboration on Feral Robots (with Natalie Jeremijenko) to investigate
how data can be collected from environmental sensors as part of
popular social and cultural activities. |
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Endless
Landscapes |
| The
Endless Landscape, polyorama or myriorama (meaning ‘many views’)
was a popular 18th and 19th century storytelling game also known
as a tableau polyoptique. It consists a series of paintings of fragments
of a panorama that can be arranged in billions of combinations to
form a continuous landscape for creating stories – each card
extending, adding to or changing the narrative. A neverending journey
of imaginary landscapes. Endless Landscapes is of several Proboscis
projects seeking to enable and reflect this 'public authoring' of
people's knowledge and experience using visual, three dimensional
and spatial techniques. |
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Conversations
and Connections |
Proboscis
collaborated on an 18 month Social Tapestries project with community
development consultancy, Local Level and Havelock Independent
Residents Organisation to explore how public authoring concepts
and tools could be used by residents of a low income social housing
neighbourhood (in Suthall, West London) to map and share local
knowledge leading to an improvement in services from the local
authority and housing agency. The project was funded through an
Innovations grant from the Democratic Engagement branch of the
Electoral Policy Division of the Ministry of Justice.
Download the Evaluation
Report
Begun 2005 | Completed 2007 |
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St
Marks Housing Cooperative |
Proboscis
collaborated with a small short life housing cooperative based in
West London to map and record the history of the coop's activities,
properties and relationships over the past 25 years.
Download the Project
Report
Begun 2005 | Completed 2006 |
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Everyday
Archaeology |
A
week long Social Tapestries workshop with Year 4 students at the
Jenny Hammond Primary School in Waltham Forest exploring the local
environment and the children's relationship to it. Developed and
delivered with Loren Chasse.
Download the Activity
& Impact Report
Begun 2006 | Completed 2006 |
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Topographies
& Tales |
| Topographies
& Tales is about the relationship between people, language,
identity and place, revealing small local stories against the
larger picture of how our concept of space and environment is
shaped by "belonging" and "nationhood", and
how boundaries, barriers and borders come to be formed. Proboscis
is collaborating with and supported residencies in the UK for
two artists to create new works with us for the project –
Joyce Majiski (Canada) & Loren Chasse (USA).
Begun 2004 | Completed 2007 |
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Robotic
Feral Public Authoring |
A
Social Tapestries collaboration with Birkbeck College and Natalie
Jeremijenko to adapt toy robots with GPS positioning, environmental
sensors and wireless data upload to Urban Tapestries.
Download the Cultural
Snapshot
Begun 2005 | Completed 2006 |
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Navigating
History |
| A
collaboration with curator Deborah Smith commissioning 11 artists'
projects in local libraries and local history collections in the
South East region of England.
Begun 2004 | Completed 2005 |
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Urban
Tapestries |
Proboscis
is developing a research framework and experimental location-based
wireless application for public authoring in partnership with
the London School of Economics, Hewlett Packard Research Labs
and Orange with Ordnance Survey and France Telecom R&D. The
initial prototype (for PDA and WiFi) had a public trial in London
in December 2003, the second prototype (for Symbian mbile phone
and GPRS) was given a field trial in June 2004.
Download the
Report: Public Authoring, Space & Mobility
Begun 2002 | Completed 2004 |
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Peer2Peer
Network |
| Peer2Peer
is an informal network of people interested in developing collaborations
and practical solutions for potential partnerships across the arts,
industry and academia. The Network consists of individual artists
and designers and people from academia, industry, public funding
agencies, private foundations and government. |
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Sonic
Geographies |
| SONIC
GEOGRAPHIES takes sound as the entry point for excavating and
mapping urban experience and invisible infrastructures of the
city. A series of experiments and sketches were developed that
operated as maps and journeys but also as highly personal renderings
of sonic experience – sounds of the personal world in conversation
with sounds of the city.
Begun 2002 | Completed 2003 |
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Private
Reveries, Public Spaces |
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Proboscis
commissioned 14 proposals from leading artists and designers addressing
the theme of converging media technologies (internet, radio, interactive
television, wireless telecommunications etc) and their social and
cultural impact on the shifting relationship between private and
public spaces. Three of the proposals were selected by a panel of
judges to be developed into 'conceptual prototypes' for presentation
to the public, peers, academia and industry as online demonstrations
and at an event at the London School of Economics on June 25th 2002.
Begun 2001 | Completed 2002. |
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Mapping
Perception |
A
collaboration between Giles Lane, curator and producer, Andrew Kötting,
the acclaimed director of This Filthy Earth, Gallivant
and Smart Alek, and Mark Lythgoe, neurophysiologist at
the Institute of Child Health, London.
The project looked at the perceptions of impaired brain function
to further understand the mind and body interaction and our relationship
with its abnormality. It made visible connections between scientific
and artistic explorations of the human condition, probing the thin
membrane between the able and the disabled.
Begun 1998 | Completed 2002. |
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Landscape
& Identity; Language & Territory |
Liquid
Geography questions and explores contemporary perceptions of geography,
territory and landscape, at a point in time when understandings
of place and space are being redefined. The initial strand of this
research is Landscape & Identity; Language & Territory,
a collaboration between Proboscis, MEDIA@LSE and inIVA. Two Creative
Labs will be held on March 22nd and June 14th 2002 exploring how
new technologies can be used in innovative ways to transform our
knowledge of other societies and cultures and act as enabling tools
providing a catalyst for the development of new ideas. A series
of DIFFUSION eBooks were commissioned as pilots for future experiments
in knowledge creation and dissemination.
Begun 2001 | Completed 2002. |
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Topologies |
TOPOLOGIES
was a research and feasibility study to investigate creating an
initiative which could challenge existing definitions of public
art. By commissioning and disseminating public artworks through
the UK Public Library system, and using visual, aural and tactile
media to investigate and represent abstract spaces and concepts,
the works would form part of a wider attempt to broaden the audience
for contemporary conceptual artwork. TOPOLOGIES aimed to change
both the context and the way in which people encounter art, aiming
to introduce concepts of process-based art practices (as distinct
from object-based works) to diverse and new audiences, and move
the experience of encountering public (or conceptual) art away
from a 'viewer' experience to that of a user.
The Research Report is available to download as a PDF file here.
Begun 1999 | Completed 2000.
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